Zehntausend

10,000 · Farkle scorekeeper
10,000land exactly
six 1s wins outright

New game

Add everyone around the table, in turn order.

No players yet — add at least two to start.

Tap a player to see their full roll history.
Scores are saved on this device only — refresh-safe, nothing leaves the browser.

Roll history

Current score0

House rules

Singles
Each 1 = 100 · each 5 = 50.
Three of a kind
Face value × 100 — three 1s = 1000, three 4s = 400, and so on.
Four, five, six of a kind
Every die beyond the third adds the three-of-a-kind value again. Three 4s = 400, four = 800, five = 1200, six = 1600.
Straight (1–6)
1200 points.
Three pairs
Nothing — not a scoring combination here.
Getting on the board
Your first banked turn must total at least 1000, or you score nothing and stay off the board.
Winning
Land on exactly 10,000. A turn that would push you past it scores 0 — try again next turn.
Six 1s
Roll six 1s at once and you win immediately, whatever your score.
Penalties
None at all. A Farkle simply scores 0 for the turn.